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///////////////////////  CUSTOMIZE HERE   ////////////////////
// settings for tooltip 
// Do you want tip to move when mouse moves over link?
var tipFollowMouse= true;	
// Be sure to set tipWidth wide enough for widest image
var tipWidth= 380;
var offX= 10;	// how far from mouse to show tip
var offY= 10; 
var tipFontFamily= "Trebuchet MS, Tahoma, Verdana, Helvetica, Arial, sans-serif";
var tipFontSize= "9pt";
// set default text color and background color for tooltip here
// individual tooltips can have their own (set in messages arrays)
// but don't have to
var tipFontColor= "#000000";
var tipBgColor= "#DDECFF"; 
var tipBorderColor= "#000080";
var tipBorderWidth= 1;
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// tooltip content goes here (image, description, optional bgColor, optional textcolor)
var messages = new Array();
// multi-dimensional arrays containing: 
// image and text for tooltip
// optional: bgColor and color to be sent to tooltip
messages[0] = new Array('../eng/anima/soliblox.gif','<b>SoliBlox</b><br>This game is a variation of the solitaire card games or klondike. There you need to aggregate the Blox colored in the order and combination with the colored bars that replace the suits. Thus what you did before for hours with the cards makes for days. Are 8 game modes.<br><b>1.0 - For all models with Palm System (ram 284 KB)</b>',"#FFFFFF");
messages[1] = new Array('../eng/anima/bugs_killer.gif','<b>Bugs Killer</b><br>In this addictive game you need insects brought together three equal adjacent both the horizontal and vertical, the insects are exterminated giving rise to new insects and bringing together those who remain on the screen.<br><b>1.0 - For all models with Palm System (ram 128 KB)</b>',"#FFFFFF");
messages[2] = new Array('../eng/anima/4jewels.gif','<b>4 Jewels</b><br>Arrange four jewels in a row in this strategy game, trying to block your Palm to do the same. Three game levels available. You have to command 4 jewels in line and at the same time to block the Palm to make the same. In English. Only for Palm colored.<br><b>1.0 - For all models with Palm System (ram 123 KB)</b>',"#FFFFFF");
messages[3] = new Array('../eng/anima/air_battle_ww2.gif','<b>Air Battle - World War II</b><br>Game of aerial battle in the style of the old naval battle. It has some degrees of difficulty and some levels, you against handheld. The available airplanes in this version created on the Second World War I are: mustang, Lockheed H, Avenger and B17. In English. Only for handheld colored.<br><b>1.5 - PALM OS 3.5 or superior165 KB)</b>',"#FFFFFF");
messages[4] = new Array('../eng/anima/alienbattle.gif','<b>Alien Battle</b><br>The game Alien Battle is a game of battle in skies where you have to eliminate with aliens that had invaded the Land and structuralized in style of the old naval battle. It has some degrees of difficulty and some levels, you against handheld. Its huntings must be made use by the sky of strategical form, the remaining portion are combat. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 156 KB)</b>',"#FFFFFF");
messages[5] = new Array('../eng/anima/skulls.gif','<b>Skulls</b><br>In this addictive game of logic, you play to exclude skulls of color equal, but of using observation and logical reasoning, to clear the screen without leaving any skull and move to the next level is becoming more points.<br><b>1.0 - For all models with Palm System (ram 192 KB)</b>',"#FFFFFF");
messages[6] = new Array('../eng/anima/amazon_fruits.gif','<b>Amazon Fruits</b><br>This addicting game is a puzzle you needs in such a way to congregate three equal amazon fruits adjacent of the horizontal line as in the vertical line, the group disappears giving to place the new fruits or regrouping the ones that continue in the screen. In English. Only for palm colored.<br><b>1.0 - For all models with Palm System (ram 194 KB)</b>',"#FFFFFF");
messages[7] = new Array('../eng/anima/anks.gif','<b>ANKHS</b><br>This addicting game is a smart puzzle. You needs in such a way to group three equal ancient symbols aof the horizontal line as in the vertical line, the group disappears giving to lace the new symbols and regrouping the ones that continue in the screen. The ancient symbols are intentionally a little focus as if they were being discovered after 2,000 years now so that you it needs unmasks them. Only for palm colored.<br><b>1.0 - For all models with Palm System (ram 190 KB)</b>',"#FFFFFF");
messages[8] = new Array('../eng/anima/atomize.gif','<b>Atomize</b><br>The objective of the Atomize is to remove all atoms. The atoms are removed in chains. You can group several atoms in a chain by marking them one by one. A new atoms can be added to the chain only if it stands next to the previously marked atoms on the right, left, top or bottom, but not in diagonal and if the atoms of all marked atoms form an ascending or descending sequence. The number of the last marked atoms should be greater or less than the previous atoms with 1 atom. Never forget you are dealing with fusion of atoms. With Cronometer, time is running... Only for Palm colored.<br><b>1.0 - For all models with Palm System (ram 202 KB)</b>',"#FFFFFF");
messages[9] = new Array('../eng/anima/balled.gif','<b>Balled</b><br>This addicting game is a puzzle you needs in such a way to congregate three equal balls adjacent of the horizontal line as in the vertical line, the group disappears giving to place the new balls or regrouping the ones that continue in the screen. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 189 KB)</b>',"#FFFFFF");
messages[10] = new Array('../eng/anima/balliard.gif','<b>Balliard</b><br>In this game you need to think of strategical form when playing however the luck after each cues that it will go to generate the result of the balls in the table is basic. It possess 5 levels of game, 6 modes and 25 combinations, beyond 15 options of play for mode and level. Billiard mixture with roulette and vegas slot. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 236 KB)</b>',"#FFFFFF");
messages[11] = new Array('../eng/anima/ballstris.gif','<b>Ballstris</b><br>This game was inspired in the Tetris game. Game in three levels. Config now has the option for the sound. You now exist the option Select Balls in you can choose you enter three types of balls (Basic Ball que você já jogava, Gem Balls e Rock Balls). In English. Only for handheld colored.<br><b>1.3 - PALM OS 3.5 or superior (ram 73 KB)</b>',"#FFFFFF");
messages[12] = new Array('../eng/anima/begems.gif','<b>BeGems</b><br>This game of logic where you need to advance for the way with precious gems of form to cover everything for yes passing there to the next level. They are 50 levels. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 162 KB)</b>',"#FFFFFF");
messages[13] = new Array('../eng/anima/bonesrocks.gif','<b>Bones&Rocks</b><br>This is the old tic tac toe game of the thematic one and powerfull, thematic because it was thought as if the men of the caves had invented it and as they would play (bones and rocks), powerfull because possess two modes the Solitaire where you need to make with that the bones substitute the rocks and in the mode tic tac toe you have 5 levels. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 108 KB)</b>',"#FFFFFF");
messages[14] = new Array('../eng/anima/brazures.gif','<b>Brazsures</b><br>Suitable game of the mined field, modified for player finds brazsures (brazilian tresures - Brazilian treasures) based in images of Brazilian precious rocks. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 120 KB)</b>',"#FFFFFF");
messages[15] = new Array('../eng/anima/candym.gif','<b>Candy Machine</b><br>This addicting game is a puzzle you needs in such a way to congregate three equal candies adjacent of the horizontal line as in the vertical line, the group disappears giving to place the new candies or regrouping the ones that continue in the screen. In English. Only for palm colored.<br><b>1.0 - For all models with Palm System (ram 128 KB)</b>',"#FFFFFF");
messages[16] = new Array('../eng/anima/cardspair.gif','<b>Cardspair</b><br>This game is the old game of pairs of cards. To play it is enough to select level and choose the game way (2,3,4,5 or 6 cards), put in the button new game. In the game table (inferior part) put in its cards and to compare with the card of crupier. The pairs must be equal bigger or immediately lesser. You can try how many times want for displayed card or to change of card putting in to the side. The markers will indicate how many attempts, edge of rightness and how many times made right. In English. Only for handheld colored.<br><b>1.5 - PALM OS 3.5 or superior (ram 238 KB)</b>',"#FFFFFF");
messages[17] = new Array('../eng/anima/chain.gif','<b>Chain</b><br>This game of logic where you need to advance for the way with rings forming the chain and moves to the next level. They are 45 levels more 5 bonus level. In English. Only for Palm colored. In English.<br><b>1.0 - For all models with Palm System (ram 248 KB)</b>',"#FFFFFF");
messages[18] = new Array('../eng/anima/double_dice.gif','<b>Double Dice</b><br>Game addictive because you can not stop trying to gain on dices from palm. Comes with 6 choices of dices (2, 3, 4, 5 and 6 dices) against the banks. Now with 2 modes: amateur and expert. You have the dices red and black as a bonus. In English.<br><b>1.5 - For all models with Palm System (ram 257 KB)</b>',"#FFFFFF");
messages[19] = new Array('../eng/anima/handawe.gif','<b>HandAwe</b><br>A traditional variant of African game called Oware, Awele or Kahala played by adults and used for competitions. With two modes, You versus Friend, You versus Palm. With four levels.<br><b>1.0 - For all models with Palm System (ram 118 KB)</b>',"#FFFFFF");
messages[20] = new Array('../eng/anima/ext_mem.gif','<b>Extreme Memory</b><br>The objective is to play against handheld and others two opponents. To each new game the image changes of position guaranteeing that the players cannot memorize the positions, becoming the game of extreme difficulty. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 77 KB)</b>',"#FFFFFF");
messages[21] = new Array('../eng/anima/fivehand.gif','<b>FiveHand</b><br>The game FiveHand, also called 5 in a row is based on the old Japanese game Renju. The objective is to place five spheres in a line, diagonally, vertically, or horizontally. The opponent, with the red sphere tries to obstruct its movement. It wins who places 5 spheres in first line. Touch in the screen for new game. In menu you choose the type of game: you X palm, palm X you and you X friend or you yourselves.<br><b>1.3 - PALM OS 3.5 or superior (ram 112 KB)</b>',"#FFFFFF");
messages[22] = new Array('../eng/anima/gathers.gif','<b>Gathers</b><br>In this game of logic you have to move the ghost for you are, moving the parts. They are 6 levels. It seems easy but it is not, it is a logic challenge and it requires much patience. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 134 KB)</b>',"#FFFFFF");
messages[23] = new Array('../eng/anima/gemmons.gif','<b>Gemmons</b><br>Logic game where you have to group three precious gems with the lesser number of plays because the time runs against you. In more difficult levels each time the measure that advances. In English. Only for palm colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 185 KB)</b>',"#FFFFFF");
messages[24] = new Array('../eng/anima/gemsled.gif','<b>Gemsled</b><br>This addicting game is a puzzle you needs in such a way to congregate three equal gems adjacent of the horizontal line as in the vertical line, the group disappears giving to place the new gems or regrouping the ones that continue in the screen. In English. Only for palm colored.<br><b>1.0 - For all models with Palm System (ram 190 KB)</b>',"#FFFFFF");
messages[25] = new Array('../eng/anima/georms.gif','<b>Georms</b><br>Game of strategy and logic. The objective is to win Palm commanding to 3 georms (geometric forms) equal. Click you in an one of the forms time and click in the house where it desires that georm goes. Georms equal in the vertical line, horizontal line plays against the Palm to compose 3 or diagonal line, them will disappear and the Palm will go to place more being tried block it. Georms if moves how many houses you to desire for any position, does not only move on others georms respecting the field of movement represented for crosses in the field, beyond the houses blocked for locks where in the following movement they will be substituted by others georms. In three levels. In English. Only for palm colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 77 KB)</b>',"#FFFFFF");
messages[26] = new Array('../eng/anima/grouzzle.gif','<b>Grouzzle</b><br>The name Grouzzle is a fusion of the words Group and Puzzle. Grouzzle is a game of logic and deduction. You need to bring together the seven types of pieces that make up 28 pairs. Each piece form a single combination. You need to group pieces, two by two, using the Stylus, followed so until you have grouped all the pieces. Imagine a multitude of possibilities that the game will create challenges for you, and you understand the extent that play possibilities of combinations, that will help, to exercise your mind for hours.<br><b>1.0 - For all models with Palm System (ram 128 KB)</b>',"#FFFFFF");
messages[27] = new Array('../eng/anima/handaxx.gif','<b>HandAxx</b><br>This game unites strategy and logic based on the old Ataxx game, you plays against the Palm trying to catch the rocks of the adversary that if multiply as its trying to surround and to eliminate rocks. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 133 KB)</b>',"#FFFFFF");
messages[28] = new Array('../eng/anima/handchess.gif','<b>HandChess</b><br>Game of traditional chess in a sober design. With six options of game (white you against palm, palm against you and palm against palm; black color you against palm, palm against you and palm against palm, you x friend). Features include going back to analyze your moves and saving a game to continue later, with the command hint and reverse of screen, block sounds. More, exclusively for HandChess users ScoreChess FREE<br><b>1.5 - PALM OS 3.5 or superior (ram 168 KB)</b>',"#FFFFFF");
messages[29] = new Array('../eng/anima/handgo.gif','<b>HandGo</b><br>Ancient oriental board game called Go. A game of logic and strategy. In this elegant version you have 7 levels, 2 boards and 4 modes of play (you against the palm, you against a friend, the palm against you and palm against the palm). In English.<br><b>1.0 - For all models with Palm System (ram 150 KB)</b>',"#FFFFFF");
messages[30] = new Array('../eng/anima/handpoker.gif','<b>HandPoker</b><br>Game of poker in the mode 1 for 1, you against the bank. You makes bets, 25, 50, 75 or 100 chips. You can discard and crupier tells what you have. An addictive game until the last chip. In English. For Palm colored.<br><b>1.0 - For all models with Palm System (ram 215 KB)</b>',"#FFFFFF");
messages[31] = new Array('../eng/anima/handtris.gif','<b>HandTris</b><br>Tetris-like falling blocks game, but with many configuration for a hard game. With 5 difficulty levels, more 5 modes. Each combination (level + mode) create a new challenge game. More 2 options for play (Stylus or Controls - hard buttons). The objective is obtain the highest points possible before the game is over. In English. Only for palm colored.<br><b>1.0 - For all models with Palm System (ram 229 KB)</b>',"#FFFFFF");
messages[32] = new Array('../eng/anima/handyah.gif','<b>HandYah</b><br>Based in one old game that mixture dice and poker. In it you have to have much luck to play against the Palm or up to three friends. To play the dice and to have strategy to choose the best combination of numbers, go to require of you much more that luck. Only for Palm colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 135 KB)</b>',"#FFFFFF");
messages[33] = new Array('../eng/anima/hcheckers.gif','<b>HandCheckers</b><br>Game of draughts or checkers with a sober and traditional design. 2 modes for play and with 3 levels, moves back, exchanging sides, automatic save of the game and graphics in high definition. In English. Only for Palm colored.<br><b>1.0 - For all models with Palm System (ram 190 KB)</b>',"#FFFFFF");
messages[34] = new Array('../eng/anima/hgammon.gif','<b>HandGammon</b><br>This game unites strategy and logic in traditional and ancient Gamão. Until six possibilities of game (Palm x Palm, Palm x you, You x a friend, you x Palm in two levels Basic and Hard). In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 79 KB)</b>',"#FFFFFF");
messages[35] = new Array('../eng/anima/highrollers.gif','<b>HighRollers</b><br>In this game you need to think of strategical form when playing however the luck after each play that will go to generate the result of the data in the table is basic. It possess 5 levels of game, 6 ways and 25 combinations, beyond 12 options of play for way and level. It makes the appositive one and it sees if it obtains to make a superior volume the 50 points for play. Mixture given with roulette and vegas slot. Only for palm colored. In English.<br><b>1.0 - PALM OS 3.5 or superior (ram 237 KB)</b>',"#FFFFFF");
messages[36] = new Array('../eng/anima/hsokoban.gif','<b>HandSokoban</b><br>Palm version of the Japanese classic game sokoban. A game that requires very spatial reasoning. In this version you must move the golden forklift by scenarios, pushing to secure areas the radioactive containers with a minimum of movement possible. It comes with 100 levels. Only Palm color. In English.<br><b>1.0 - For models with Palm System 5.0 or superior (ram 127 KB)</b>',"#FFFFFF");
messages[37] = new Array('../eng/anima/hsudoku.gif','<b>HandSudoku</b><br>This game with numbers that changed fever in English and Japan journals. You have to fill a grating of 81 spaces with numbers of 1 the 9, but without repeating the numbers in quadrants, the lines and the columns. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 149 KB)</b>',"#FFFFFF");
messages[38] = new Array('../eng/anima/jewels_mine.gif','<b>Jewels Mine</b><br>This game is of logic, where you are the goldwasher and you have to catch all the rocks in each level of the mine without being imprisoned or not to obtain to catch the rock. They are 100 levels in the mine. In English. Only for handheld colored<br><b>1.0 - PALM OS 3.5 or superior (ram 198 KB)</b>',"#FFFFFF");
messages[39] = new Array('../eng/anima/jewelsball.gif','<b>Jewelsball</b><br>Game in the Hardball style. In 14 levels and one bonus. With ability in the buttons it plays against the PALM. Use button to start and the lateral buttons to move pad for the sides. It has levels with two pads and three simultaneous balls. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 50 KB)</b>',"#FFFFFF");
messages[40] = new Array('../eng/anima/lstones.gif','<b>Light Stones</b><br>Game of logic based on images. Now with 3 levels, mode you versus palm and full board. The objective is to try to organize all the yellow precious rocks in the substituted screen the greens. In English. Only for handheld colored.<br><b>1.5 - PALM OS 3.5 or superior (ram 112 KB)</b>',"#FFFFFF");
messages[41] = new Array('../eng/anima/lucky_gems.gif','<b>Lucky Gems</b><br>Game addictive because you can not stop trying to gain gems from palm. Comes with 6 choices of gems chests (2, 3, 4, 5 and 6 chests). Test your luck, opening chests, and seeing that you can have more gems at each chest that the Palm. In English.<br><b>1.0 - For all models with Palm System (ram 280 KB)</b>',"#FFFFFF");
messages[42] = new Array('../eng/anima/mcheckers.gif','<b>Medieval Checkers</b><br>Game of Checkers in an adaptation of game in the average age. The rules remain same ones, but the rocks follow a little the old drawing. In English. Only for handheld colored.<br><b>1.5 - PALM OS 3.5 or superior (ram 112 KB)</b>',"#FFFFFF");
messages[43] = new Array('../eng/anima/miner.gif','<b>Miner</b><br>A game where you is the miner, has to catch emeralds, to escape of the collapses and two stone monsters. In English. Only for Palm colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 114 KB)</b>',"#FFFFFF");
messages[44] = new Array('../eng/anima/minotaurl.gif','<b>Minotaurs Labyrinth</b><br>Game of labyrinth in four levels always each more difficult time of one for another one. With stylus the player will have to leave each level of the labyrinth to try the next one. In English. For handheld black and white and colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 201 KB)</b>',"#FFFFFF");
messages[45] = new Array('../eng/anima/numbble.gif','<b>Numbble</b><br>This game unites strategy and logic where you need to line up its numbers of form to get the biggest punctuation against up to three adversaries who will try to locate themselves strategically better of the one than the other players. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 75 KB)</b>',"#FFFFFF");
messages[46] = new Array('../eng/anima/pakkoro.gif','<b>Pakkoro</b><br>This game is a chinese dice game with two dices and the dice of this game has 12 sides. In this version you have to play its two dices against Palm dice. The Chinese symbols for numbers appear on the left side so you can monitor the numbers of their dices. It is addictive because you will not stop playing until win all. In English.<br><b>1.0 - For all models with Palm System (ram 310 KB)</b>',"#FFFFFF");
messages[47] = new Array('../eng/anima/pirates.gif','<b>Pirates</b><br>This game is logic and luck. You are the pirate who should hide their treasures on the island. You will search for hidden treasures of other pirates. But you may lose its because the other pirates (Palm) go try to find them. In English. Only for Palm colored. In English.<br><b>1.0 - For all models with Palm System (ram 196 KB)</b>',"#FFFFFF");
messages[48] = new Array('../eng/anima/smyled.gif','<b>Smyled</b><br>In this game you have to use the logic to eliminate smyles of form to zero the screen. They are 4 levels you to try to earn and the 4º is most difficult. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 110 KB)</b>',"#FFFFFF");
messages[49] = new Array('../eng/anima/space_battle.gif','<b>Space Battle</b><br>The game Space Battle is a Game of battle in the space where you have to eliminate with venthor fighters. Structuralized in the style of the old naval battle. It has some degrees of difficulty and some levels, you against Palm. Its Guar Fighters must be made use by the space of strategical form, the remaining portion are combat. In English. Only for Palm colored.<br><b>1.5 - For all models with Palm System (ram 185 KB)</b>',"#FFFFFF");
messages[50] = new Array('../eng/anima/spider_eggs.gif','<b>Spider Eggs</b><br>In this game you need ability and luck. It needs to eliminate equal eggs of spider before tissue and spider to go down and finish with you. A good amusement. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 184 KB)</b>',"#FFFFFF");
messages[51] = new Array('../eng/anima/squareble.gif','<b>Squareble</b><br>This game unites strategy and logic where you need to compose with the colorful squares the biggest volume in one color. You can play against up to three adversaries. To congregate its squares and even though to use to advantage of the other players more points than what its adversaries. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 98 KB)</b>',"#FFFFFF");
messages[52] = new Array('../eng/anima/stars.gif','<b>Stars</b><br>Game of logic in 2 modes of play. In Puzzle mode you play to exclude stars equal, but of using logic to clear the screen for go to the next level or more points. In Challenge mode is you against time. In English. Only for palm colored.<br><b>1.0 - For models with Palm System 5.0 or superior (ram 202 KB)</b>',"#FFFFFF");
messages[53] = new Array('../eng/anima/stopmoves.gif','<b>Stop Moves</b><br>A game of attention and rapidity of movements, where you have to block the ascent of the parts, using stylus to eliminate three or more equal parts before one of the stacks of parts has touched the top of the screen. In English. Only for Palm colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 136 KB)</b>',"#FFFFFF");
messages[54] = new Array('../eng/anima/stratagems.gif','<b>StrataGems</b><br>This is a game of strategy and luck. In it you need to compose to the amount of gems for cue. The compositions for each table are 6 with 5 options of choice for 1 the 20 gems for shot. They are 30 compositions, where you play against the Palm. In English. Only for Palm colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 331 KB)</b>',"#FFFFFF");
messages[55] = new Array('../eng/anima/surrounded.gif','<b>Surrounded</b><br>Game based on the old Japanese game Go popularized in ocident with the name of Othello. It is a game of strategy and logic where you need to surround to earn. You play against the Palm, this game has three levels. In English. Only for handheld colored.<br><b>1.5 - PALM OS 3.5 or superior (ram 112 KB) </b>',"#FFFFFF");
messages[56] = new Array('../eng/anima/symbols.gif','<b>Symbols</b><br>This addicting game is a puzzle you needs in such a way to congregate three equal symbols adjacent of the horizontal line as in the vertical line, the group disappears giving to place the new symbols or regrouping the ones that continue in the screen. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 128 KB)</b>',"#FFFFFF");
messages[57] = new Array('../eng/anima/table_cards.gif','<b>Table Cards</b><br>Game with eleven card games in one: Patience, Aces, Golf, Vegas, Canfield, Yukon, Eight Off, Freecell,  Spiderette, Tabby Cat and Wish. In English. For Palm colored.<br><b>3.0 - For all models with Palm System (ram 249 KB)</b>',"#FFFFFF");
messages[58] = new Array('../eng/anima/tank_battle.gif','<b>Tank Battle</b><br>The game Tank Battle is a Game of battle in the deserts of Africa where you have to eliminate with Panzer tanks, structuralized in the style of the old naval battle. It has some degrees of difficulty and some levels, you against handheld. Its tanks must be made use by the desert of strategical form, the remaining portion are combat. In English. Only for handheld colored.<br><b>1.5 - PALM OS 3.5 or superior (ram 186 KB)</b>',"#FFFFFF");
messages[59] = new Array('../eng/anima/thindden.gif','<b>Thindden</b><br>This addicting game is a puzzle called Thindden, means, Things Hidden, you play, but never know when some are making the move because the pieces are hidden. You only know who has done a good move, when the pieces explode, giving rise to new plays and score points mark. Try to guess when it will achieve a good move? In English. Only for Palm colored.<br><b>1.0 - For all models with Palm System (ram 178 KB)</b>',"#FFFFFF");
messages[60] = new Array('../eng/anima/torpedoes.gif','<b>Torpedoes</b><br>The Torpedoes game is a Game of battle in the seas where you have to eliminate with enemy torpedoes before they blow up, structuralized in the style of the old naval battle. It has some degrees of difficulty and some levels, you against handheld. Torpedoes must be made use by the ocean of strategical form, the remaining portion are combat. In English. Only for handheld colored.<br><b>1.5 - PALM OS 3.5 or superior (ram 186 KB)</b>',"#FFFFFF");
messages[61] = new Array('../eng/anima/trenches.gif','<b>Trenches</b><br>Trenches is a Game of battle of infantry in trenches inhaled in First World War and structuralized in style of the old naval battle. It has some degrees of difficulty and some levels, you against handheld. The troops must be made use by the battlefield of strategical form, the remaining portion are combat man the man. In English. Only for handheld colored.<br><b>1.5 - PALM OS 3.5 or superior (ram 163 KB)</b>',"#FFFFFF");
messages[62] = new Array('../eng/anima/triangled.gif','<b>Triangled</b><br>Game of logic, where you have to regroup triangles of color equal, and in positions that fit correctly, the measure will appear on the screen. It seems easy, but after a few attempts discover that it is not. He has 5 game modes and 3 levels, which combined 15 options to create powerful and difficult game. The highscores are presented by level. In English.<br><b>1.0 - For all models with Palm System (ram 353 KB)</b>',"#FFFFFF");
messages[63] = new Array('../eng/anima/tromk_5.gif','<b>TROMK Series - Mechdors Scape</b><br>Game of Series TROMK of fight and strategy with virtual tanks. You pilot the Tromk virtual tank in this 5 mission. Mission: to run away, if to defend and to attack the Mechdors in the escape. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 97 KB)</b>',"#FFFFFF");
messages[64] = new Array('../eng/anima/tromk_fight.gif','<b>TROMK Series - Mechdors Fight</b><br>In this new adventure you have to spread its Tromks for the virtual land and to try to hunt the Mechdors, structuralized in the style of the old naval battle. It possess some degrees of difficulty and some levels, you against handheld. In English. Only for handheld colored.<br><b>1.5 - PALM OS 3.5 or superior (ram 163 KB)</b>',"#FFFFFF");
messages[65] = new Array('../eng/anima/unveil.gif','<b>Unveil</b><br>Unveil is freely based in the original Emacs playable game called blackbox like "hide and seek". There are 32 positions in an 8-by-8 grid, eight each at the top, bottom, right, and left. Try deduce the location of a known number of hidden gems. Mark green squares searching gems, from the gem position to speculate. In English. Only for Palm colored. <br><b>1.0 - For all models with Palm System (ram 149 KB)</b>',"#FFFFFF");
messages[66] = new Array('../eng/anima/wordbble.gif','<b>Wordbble</b><br>This game unites strategy and logic, and reproduces old and traditional hunting-words. You can play against until three adversaries. To congregate your letters to form words and even though to use to advantage the letters of the other players mark more of the one than your adversaries. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 76 KB)',"#FFFFFF");
messages[67] = new Array('../eng/anima/xtrategy.gif','<b>Xtrategy</b><br>This game unites strategy and logic where you need to line up your precious rocks of form to get the biggest punctuation against three adversaries who will try to locate themselves strategically better of the one than the other players. In English. Only for handheld colored.<br><b>1.0 - PALM OS 3.5 or superior (ram 75 KB)</b>',"#FFFFFF");
messages[68] = new Array('../eng/anima/zhunter.gif','<b>Zoombie Hunter</b><br>In the game Zoombie Hunter you have to spread its Hunters for the land and to try to hunt the Zoombies, structuralized in the style of the old naval battle. It possess some degrees of difficulty and some levels, you against handheld. In English. Only for handheld colored.<br><b>1.5 - PALM OS 3.5 or superior (ram 181 KB)</b>',"#FFFFFF");
messages[69] = new Array('../eng/anima/armada.gif','<b>Armada</b><br>The Armada game is a game of sea battle, inspired by the battle between Spain and the Armada Invencible and England in the sixteenth century. You have to win the Armada, the English have, you can? Structured in the style of the old sea battle. He has several degrees of difficulty and levels, you against the palm. His ships of war shall be arranged next to English coast, to defend England from the Spanish attempt to attack strategic way of the rest is fighting.<br><b>1.0 - For all models with Palm System (ram 163 KB)</b>',"#FFFFFF");
messages[70] = new Array('../eng/anima/ringsout.gif','<b>RingsOut</b><br>In this addictive game of logic, you play to exclude rings of color equal, but of using observation and logical reasoning, to clear the screen without leaving any ring and move to the next level is becoming more points.<br><b>1.0 - For all models with Palm System (ram 241 KB)</b>',"#FFFFFF");
messages[71] = new Array('../eng/anima/highlow.gif','<b>High & Low</b><br>Card game, you play against the dealer, card by card. To win the dealer, you must have card less, equal or greater. The game has 3 levels and 2 game modes (amateur and expert), you can combine a level with a mode of play, that is, you have various combinations of play, making it a difficult game and always interesting. With graphics quality, makes it an addictive game because you will always want to win the dealer.<br><b>1.0 - For all models with Palm System (ram 309 KB)</b>',"#FFFFFF");
messages[72] = new Array('../eng/anima/egyptian_e.gif','<b>Egyptian Enigma</b><br>In this game of logic, you are an Egyptologist, inside the pyramid, you find a board of enigmas. You need to move the pieces with hieroglyphs, to withdraw from the pyramid, the Eye of Horus. They are 6 levels and crono (timer), you versus time. It seems easy but it is not, it is a logic challenge and it requires much patience.<br><b>1.0 - For all models with Palm System (ram 150 KB)</b>',"#FFFFFF");
messages[73] = new Array('../eng/anima/fortune.gif','<b>Fortune</b><br>Game inspired in an old Polish game with two coins. As fortune add more options to the original game plus 2 modes of play (amateur and Expert) and 3 levels. Combining the modes to the levels you have 11 options of play. You will only need the luck.<br><b>1.0 - For all models with Palm System (ram 555 KB)</b>',"#FFFFFF");
messages[74] = new Array('../eng/anima/lucky_dices.gif','<b>Lucky Dices</b><br>This game, mixing dices and poker, adding bets. An addictive game you will feel a casino placing bets and playing dices. If you think you have luck in the game, this is your game. It is addictive because you will not stop playing until win all.<br><b>1.0 - For all models with Palm System (ram 260 KB)</b>',"#FFFFFF");
messages[75] = new Array('../eng/anima/balloons.gif','<b>Ballons</b><br>In this addictive game, you need brought together three adjacent balloons equal in both the horizontal and vertical, the balloons are exploded giving rise to new balloons, and bringing together those who remain on the screen.<br><b>1.0 - For all models with Palm System (ram 127 KB)</b>',"#FFFFFF");
messages[76] = new Array('../eng/anima/cubos.gif','<b>Cubos</b><br>In this addictive game, you need brought together three adjacent cubes equal in both the horizontal and vertical, the cubes are compressed giving rise to new cubes, and bringing together those who remain on the screen.<br><b>1.0 - For all models with Palm System (ram 128 KB)</b>',"#FFFFFF");
messages[77] = new Array('../eng/anima/cunning.gif','<b>Cunning</b><br>Cunning is a strategy board game. Unlike most games where the modes and levels change, but not the boards, Cunning this question is completely different, each board is a new mode and more complex level. The rules of the game remains, but with each new mode board, a more complex moves. Are 9 mode boards. Cunning is a game for two people, you can train alone, but is designed to be played between two people. Include board rules.<br><b>1.0 - For all models with Palm System (ram 492 KB)</b>',"#FFFFFF");


////////////////////  END OF CUSTOMIZATION AREA  ///////////////////

// preload images that are to appear in tooltip
// from arrays above
if (document.images) {
	var theImgs = new Array();
	for (var i=0; i<messages.length; i++) {
  	theImgs[i] = new Image();
		theImgs[i].src = messages[i][0];
  }
}

// to layout image and text, 2-row table, image centered in top cell
// these go in var tip in doTooltip function
// startStr goes before image, midStr goes between image and text
var startStr = '<table width="' + tipWidth + '"><tr><td align="center" width="100%"><img src="';
var midStr = '" border="0"></td></tr><tr><td valign="top">';
var endStr = '</td></tr></table>';

////////////////////////////////////////////////////////////
//  initTip	- initialization for tooltip.
//		Global variables for tooltip. 
//		Set styles
//		Set up mousemove capture if tipFollowMouse set true.
////////////////////////////////////////////////////////////
var tooltip, tipcss;
function initTip() {
	if (nodyn) return;
	tooltip = (ie4)? document.all['tipDiv']: (ie5||ns5)? document.getElementById('tipDiv'): null;
	tipcss = tooltip.style;
	if (ie4||ie5||ns5) {	// ns4 would lose all this on rewrites
		tipcss.width = tipWidth+"px";
		tipcss.fontFamily = tipFontFamily;
		tipcss.fontSize = tipFontSize;
		tipcss.color = tipFontColor;
		tipcss.backgroundColor = tipBgColor;
		tipcss.borderColor = tipBorderColor;
		tipcss.borderWidth = tipBorderWidth+"px";
		tipcss.padding = tipPadding+"px";
		tipcss.borderStyle = tipBorderStyle;
	}
	if (tooltip&&tipFollowMouse) {
		document.onmousemove = trackMouse;
	}
}

window.onload = initTip;

/////////////////////////////////////////////////
//  doTooltip function
//			Assembles content for tooltip and writes 
//			it to tipDiv
/////////////////////////////////////////////////
var t1,t2;	// for setTimeouts
var tipOn = false;	// check if over tooltip link
function doTooltip(evt,num) {
	if (!tooltip) return;
	if (t1) clearTimeout(t1);	if (t2) clearTimeout(t2);
	tipOn = true;
	// set colors if included in messages array
	if (messages[num][2])	var curBgColor = messages[num][2];
	else curBgColor = tipBgColor;
	if (messages[num][3])	var curFontColor = messages[num][3];
	else curFontColor = tipFontColor;
	if (ie4||ie5||ns5) {
		var tip = startStr + messages[num][0] + midStr + '<span style="font-family:' + tipFontFamily + '; font-size:' + tipFontSize + '; color:' + curFontColor + ';">' + messages[num][1] + '</span>' + endStr;
		tipcss.backgroundColor = curBgColor;
	 	tooltip.innerHTML = tip;
	}
	if (!tipFollowMouse) positionTip(evt);
	else t1=setTimeout("tipcss.visibility='visible'",100);
}

var mouseX, mouseY;
function trackMouse(evt) {
	standardbody=(document.compatMode=="CSS1Compat")? document.documentElement : document.body //create reference to common "body" across doctypes
	mouseX = (ns5)? evt.pageX: window.event.clientX + standardbody.scrollLeft;
	mouseY = (ns5)? evt.pageY: window.event.clientY + standardbody.scrollTop;
	if (tipOn) positionTip(evt);
}

/////////////////////////////////////////////////////////////
//  positionTip function
//		If tipFollowMouse set false, so trackMouse function
//		not being used, get position of mouseover event.
//		Calculations use mouseover event position, 
//		offset amounts and tooltip width to position
//		tooltip within window.
/////////////////////////////////////////////////////////////
function positionTip(evt) {
	if (!tipFollowMouse) {
		standardbody=(document.compatMode=="CSS1Compat")? document.documentElement : document.body
		mouseX = (ns5)? evt.pageX: window.event.clientX + standardbody.scrollLeft;
		mouseY = (ns5)? evt.pageY: window.event.clientY + standardbody.scrollTop;
	}
	// tooltip width and height
	var tpWd = (ie4||ie5)? tooltip.clientWidth: tooltip.offsetWidth;
	var tpHt = (ie4||ie5)? tooltip.clientHeight: tooltip.offsetHeight;
	// document area in view (subtract scrollbar width for ns)
	var winWd = (ns5)? window.innerWidth-20+window.pageXOffset: standardbody.clientWidth+standardbody.scrollLeft;
	var winHt = (ns5)? window.innerHeight-20+window.pageYOffset: standardbody.clientHeight+standardbody.scrollTop;
	// check mouse position against tip and window dimensions
	// and position the tooltip 
	if ((mouseX+offX+tpWd)>winWd) 
		tipcss.left = mouseX-(tpWd+offX)+"px";
	else tipcss.left = mouseX+offX+"px";
	if ((mouseY+offY+tpHt)>winHt) 
		tipcss.top = winHt-(tpHt+offY)+"px";
	else tipcss.top = mouseY+offY+"px";
	if (!tipFollowMouse) t1=setTimeout("tipcss.visibility='visible'",100);
}

function hideTip() {
	if (!tooltip) return;
	t2=setTimeout("tipcss.visibility='hidden'",100);
	tipOn = false;
}

document.write('<div id="tipDiv" style="position:absolute; visibility:hidden; z-index:100"></div>')

